

So far I've mostly focused on vegetation and map border assets, as well as tweaked a few scenes, see files for more info. While retaining the original flavor of it.Īnother feature was to make both DirectX9 and DirectX7 modes visually appealing by tweaking the shaders while editing assets.

This projct is not being developd right now, but its aim was to polish and improve the most stable Gekokujo mod version 3.0, A submod for Mount and Blade Warband mod Gekokujo, based on version 3.0 Please post an issue if I have misused any assets, they all are originally from the mod itself as well as my own original ones.
